PT

MICHAEL
FEITOSA

Game Designer • Digital Artist • Software Architect • Founder of Tejo Studio

Fortaleza, Ceará — Brazil

View Projects → Download PDF Itch.io

POETICS AND RESEARCH

“My practice investigates memory, childhood, and popular culture through the creation of narrative games and interactive experiences.”

My aesthetics uses monochrome, silhouettes, and high contrast as visual language, exploring the graphic strength of simple forms. I develop authoiral games, interactive narratives, and digital installations that transform daily gestures into sensitive and contemplative experiences.

At Tejo Studio I develop projects that explore the relationship between digital art, interactive narrative, and technology, investigating how interactive systems can expand visual experiences and connections with the territory.

PROJECTS

SELECTION 2024 — 2026
Vem, Exu

Vem, Exu

2024–2026 DIGITAL INTERACTIVE TALE

An interactive tale inspired by the short story “Exu Was Afraid”, from the book Tales of Exu, by Rafael Semino. The narrative follows a boy crossing a fantastic storm after losing his kite. The narrative explores childhood themes, pride, and reconciliation through a graphical aesthetics based on silhouettes and contrast.

  • Poetics: Small gestures, silhouettes
  • Tech: Godot 4 • Demo available on Steam
  • Team: Creative direction, game design, and programming by Michael Feitosa
    With collaboration from Rafael Semino, Douglas Levi, Valdir Marte, and Zéis.
  • Highlight: Project developed with support of the Lei Paulo Gustavo (CE) in 2024
“One of the most beautiful games I tested at Sana. The way emotion becomes interaction is unlike anything I've seen.” • SANA 2026.1 participant
Image Coming Soon

RAIAR

2025–2026 DIGITAL INSTALLATION

Transforms the Ceará tradition of flying kites into a collective digital experience. The audience uses their mobile phones to create and move digital kites in a generative projection.

  • Poetics: Wind, sky, collective participation
  • Tech: WebSockets, Generative Projection, HTML5/CSS
  • Highlight: Project selected for the Edital das Artes Fortaleza in 2024

OTHER WORKS

Maria da Lua
Maria da Lua

Videopoem inspired by northeastern fantastic imagery and tales of werewolves and lobismulheres.

Writing, direction, art, sound, and editing

YouTube ↗
Hamilton
Hamilton

Casual puzzle published on the Play Store that explores minimalist design and compact mechanics.

Game design, art, programming, sound, and publishing

Google Play ↗
Sina de Siá
Sina de Siá

Metroidvania inspired by cordel aesthetics, with a narrative about struggle, memory, and popular imagery.

Game design, writing, art and programming

Itch.io ↗

✦ Exhibitions and Circulation

The studio's works were presented in cultural events, technology fairs, and educational activities in public schools and community spaces in Fortaleza.

2026.1 SANA — Fortaleza

Public presentation of the demo of Vem, Exu at the Black Heroes Room, with mediation and conversation with the audience about the creative process.

2025 Feira do Conhecimento — Fortaleza

Public presentation of the Vem, Exu prototype to event visitors.

2025–2026 Public Schools of Fortaleza

Educational activities and demonstration of the game Vem, Exu in public schools.

Research and Themes

  • Affective memory of childhood
  • Popular culture
  • Territory and narrative
  • Visual accessibility in digital games
  • Visual minimalism and silhouettes

Processes and Technologies

  • Interactive narrative design
  • Minimalist interface design
  • Generative art
  • Godot 4 (GDScript) • Unity (C#)
  • Java • JavaScript / React

About Me

Michael Feitosa

I'm Michael Feitosa, founder of Tejo Studio, a collective based in Fortaleza (CE) dedicated to the creation of authorial games and interactive digital art.

I have been active in the technology field for over 15 years, with experience in software development and architecture. In recent years, I have started directing this trajectory towards the creation of digital games, exploring the potential of games as an artistic and narrative language.